Three years ago there was a dearth of tools for cocos2d development. It’s a lot better now. This is not a comprehensive list of all the tools out there but covers the ones I’ve tried and found useful. If you’re … Continue reading →
After the Create data with Photoshop and Irregular touch detection, when CGRect is not enough – part 1 articles last July I started to write a follow up showing another use of the raw data format. I’ve just found the … Continue reading →
A technique I used in Lingo *cough* has found its way into my mobile iOS development. It involves using Photoshop to create an array of data that the app can step through to determine a value for a given pixel. … Continue reading →